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Discover the world of 3D Modeling and animation with Autodesk 3ds Max 2025 Basics Guide, a comprehensive and user-friendly guide designed for beginners and professionals alike. Authored by renowned 3D artist Kelly L. Murdock, this essential handbook incorporates an array of easy-to-follow tutorials, covering everything from interface navigation to advanced lighting techniques.
Whether you’re a complete novice or a seasoned professional looking to expand your skills, this guide will help you develop the knowledge and confidence necessary to create stunning 3D models, animations, and renderings. With meticulously organized chapters, each focusing on a specific skill set, you’ll be smoothly guided through the entire process, from exploring the interface to simulating physics-based motion and working with hair and cloth.
Autodesk 3ds Max 2025 Basics Guide begins by introducing you to the user interface and scene navigation, then delves into object manipulation, 3D asset modeling, material application, camera and lighting techniques, rendering, animation, character creation, special effects, and dynamic animation systems.
As both a beginner’s guide and a reference for experienced users, this invaluable resource offers expert advice from popular author Kelly Murdock. The book begins with a ‘getting started’ section for instant immersion, and contains countless tips and timesavers throughout. Learn how to harness the power of Autodesk 3ds Max, one of the most popular 3D modeling, animation, rendering, and compositing softwares used by game developers and graphic designers in the film and television industry. Unlock your creative potential and start creating breathtaking 3D animations with the Autodesk 3ds Max 2025 Basics Guide.
What You’ll Learn
Get started navigating the user interface, Viewports and working with files
Explore 3D modeling and how to apply materials and textures
Learn how to reference, select, clone, group, link and transform objects
Set impressive scenes with backgrounds, cameras and lighting
Master intelligent techniques for rendering, compositing and animating
Create characters, add special effects, and finish with dynamic animations such as hair and cloth
Get comfortable with key tools such as Track View, Arnold, Quicksilver, Space Warps and more
Discover all the new features and changes in 3ds Max 2025
This is a digital product.
Autodesk 3ds Max 2025 Basics Guide 2nd Edition is written by Kelly Murdock and published by SDC Publications, Inc.. The Digital and eTextbook ISBNs for Autodesk 3ds Max 2025 Basics Guide are 9781630569198, 1630569194 and the print ISBNs are 9781630576783, 1630576786.

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