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An unacknowledged, global phenomenon in the sphere of computer applications, digital sport, plays an enormous part in training and performance enhancement. Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies is the first book to provide an overview of the increasing level of digitization in sport including areas of gaming and athlete training. A cutting-edge reference source within its field, this book discusses sport consumers and the playing of computer games drawing from academicians and practitioners from varied disciplines and approaches.
This is a digital product.
Digital Sport for Performance Enhancement and Competitive Evolution is written by Nigel Pope and published by Information Science Reference. The Digital and eTextbook ISBNs for Digital Sport for Performance Enhancement and Competitive Evolution are 9781605664071, 1605664073 and the print ISBNs are 9781605664064, 1605664065.

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